Named after “gone gold”— the moment a game is finished, approved, and ready to ship. The platform that gets you there.
An all-in-one workspace for indie developers and game designers — not just a tool, but a complete pipeline from your first idea to a shipped product.
Game development is a creative art, and the developer should always be the one making the game. GameGold generates the materials. You build the game.
Dragging assets into Unity, wiring up components, building scenes — that's the craft. GameGold handles the generation and guidance. You handle the creation.
GameGold is Unity-primary. Each generated asset comes with a checkable, step-by-step guide. Tick steps off as you work — try it:
↓ click a step to mark it complete
Install the GameGold MCP package in your Unity Editor and Claude executes the whole checklist for you. It reads your GDD and generated assets, builds a step-by-step plan, then runs each step live — creating GameObjects, importing sprites, attaching scripts and entering Play mode. You watch it happen in the Editor.
↓ press run — this is a live simulation of the MCP build flow
scene.listgameobject.createasset.importSpritecomponent.addasset.createScriptcomponent.setFieldplaymode.enterFrom your first concept to a shipped product — with AI at every step and you in control the whole way.